Atelier = A workshop or studio, specially one used by an artist or a designer.
It’s not unusual that we see or use a space without really noticing what´s the intent behind it or what happened that made us use it in a certain way.
Behind every project there are infinite factors that define the “user experience”. Sometimes they`re tangible but many, many times they are intangible to us. There isn’t always a straight line when it comes to the process and the genesis of a project. Specially because there are several variables, from the setting and the clients, to the common exploration of the co-creative process.
Still, there is a constant creative search where, not just from architecture but from other disciplines as well, we approach an end result which will later turn into the architectonic piece itself. Beyond the trade and the science in architecture, there is Art. It’s a reflection of society, and there are several ways of channeling it. Our job is to be receptive to them, as well as to encourage their pursuit. The Atelier responds to this concept of perpetual exploration, process and evolution. It’s the physical space where multiple disciplines, stories and situations collide, catapulting us into an architecture that is more human and personalized, but strangely, also universal.
Since we are talking about art, we think of the architecture process as musical piece of pure improvisation.
We know the rules, we understand the parameters, and yet we start without really knowing the course or the result. To achieve this, we must have pure confidence and respect for the process, because it always leads to a unique and beautiful result.
Ultimately, we appreciate the experience this trade has given us, but we also very much value the result of the freedom that comes with the creative process. Evolution is constant, and every project is an instance in that progression. Each result is always better than the last since in evolution there is learning and mastery.
Nowadays, parametric technology has opened a world of possibilities before us. In addition to BIM documentation, we are managing a level of efficiency which allows us to keep exploring constantly.
The implementation of said technology at the service of design on the one hand, and to other ancestral trades on the other, creates unique, innovative, and simple results which would have resulted impossible even to dream about in the past.
Thus, the need for a constant exploration in techniques from different trades, also from mathematics and parametrization. Altogether, there are infinite new possibilities
Both architecture and music influence our state on mind. They’re capable of producing unique emotions. That is no project without rhythm and structure, as there is no emotion without harmony or melody.
In the quest for emotion generators, there is a constant dance between music and architecture. Sometimes the answer comes one, and some from the other. We just have to explore and keep our senses wide open.
Music shows rhythm, silence, harmony, melody and fluidity. These notions are extremely valuable to architecture as tools for the design process.
Basically, by discussing these concepts we can see clearly how architecture and music both speak the very same language.
To listen to the composition process from musical optic:
The root of our work is always in relation with sustainability. An ideal which we conceive as a path, and not a goal itself. It’s pointless to create systems and buildings that are ultimately uninhabitable. Hence, we follow the path sustainability by incorporating habits driven by design to fuel life quality, not just from users, but for future generations.
In this day and age, we apply the concepts of ECONOMY and DURABILITY. How much does your building cost? How much does it last? How much does it consume? What impact does its construction imply?
Nature doesn’t know the concept of “trash”. What perishes, comes back to life in a different way. Said underrated concept has somehow been neglected by a society that has taken upon unsustainable ways.
Therefore, the challenge is to generate closed circuits which promote behaviors with the goal of reeducating its user’s ways of inhabiting a space. Of course, the incorporation of these ways is not just up to us as designer, but it’s something that must be discussed and agreed upon by the client as well.
Through this path we’re following, which we are completely convinced and passionate about, there lies and ideal beyond: Productive Architecture.
Many generations have passed on the notion that inhabiting implies consumption from a network and tossing what we don’t use away without really knowing how or why we do it. Once we manage to sort these obstacles in this analytical and repetitive process, we encounter ourselves with a new challenge, which is not just to stop depending on external services, but they should be generated inhouse.
Having reached to a point of no return, we must go from theory to action, meanwhile procuring that our project/ formal decisions satisfy the programs needs as best as possible.
Architect, Knowledge Manager
Francisco Gómez Paratcha
Administration and HR, partner
Matias Mosquera, Architect, musician, born in 1985 in Buenos Aires, Argentina, attended University of Buenos Aires.
From years 2011 to 2012, he was part of 3XN Design team in Denmark. After that, and through the year of 2020 he started BAM! Architecture along an associate partner, in which they achieved great acknowledgements on their work, including Architecture Biennials and other international organizations.
In the year of 2020, alongside a great team, he started Atelier Matias Mosquera, where he furthered his work and exploration about architecture in different scales and regions, thus creating an avant-gard office.
Academically, he is currently teaching Architectural Design in the University of Buenos Aires, and has been doing so since 2018. He also created BAM! Workshops from BAM! Architecture, which took place from years 2019 – 2020 based on design, landscaping, and sustainability.
His work has been published in over 100 countries, and in several platforms, including Archdaily, Designboom, Dezeen, Clarin Arquitectura, Revista Trama, Living, Homify, Landscape Design, Casas Internacional, Arqa, 1:1, 30-60, Archilover, Architizer, Archello, Barzon, Detail, Design Milk, Catalogo Arquitectura.
2021 Golden Trezzini Awards (Rus), Special Mention, Shire
2021 Golden Trezzini Awards (Rus), Special Mention, MaTo
2019 Ranking Excelencia Profesional Clarín (Arg), Voces emergentes y generación intermedia. Sext place.
2017 Concurso Vivienda sustentable Puertos (Arg), First place.
2017 Bienal Internacional de Arquitectura de Buenos Aires (Arg), Finalist, MeMo.
2017 Bienal de Diseño Fadu, UBA (Arg), Finalist, MeMo.
2017 Archdaily, Building of the year (US), Finalist, MeMo.
2016 Ecoparque Interactivo (Arg), Honorable mention
2013 Concurso Impatec (Arg), First place
2011 Oficinas RRHH, GR (Arg), First place
2010 Pabellón Bicentenario, SCA (Arg), Honorable Mention
Pinamar, BsAs, Argentina
BAM!, Matias Mosquera, Gonzalo Bardach
Matias Mosquera, Gonzalo Bardach, Felicitas Van Thienen, Clara Sackmann, Valentina Rivarola, Elsa Diem Thao Le
Proyecto lote insertado en el medio del bosque sobre una duna en la costa de buenos aires, argentina. Se encuentra el lote totalmente cubierto de árboles coníferas, con muchos desniveles producto de la misma duna.
El cliente un aficionado del cine experimental y del parkour que además pensaba la casa para como un centro de integración para quienes practican la disciplina en toda la región y por fuera de la misma. Este fue nuestro punto de partida por el cual creímos que la casa debería transmitir el espíritu y la filosofía del parkour.
En el parkour cuentan con dos conceptos muy importantes, el primero “ser y durar”, el mismo hace referencia a la durabilidad y a la resistencia en el tiempo. El segundo hace referencia a “fluir como el agua y ser solido como la roca” que remite a la fluidez que se genera practicando esta disciplina.
Con estos conceptos, sumados al terreno con sus potencialidades y al programa particular del dueño que quería generar en su casa un centro de reuniones donde se puedan proyectar películas de la misma temática diseñamos una vivienda muy particular.
Debía representar una gran solidez para poder practicar parkour por dentro y fuera de la casa por lo cual se anclaron dos piezas de concreto que emergen desde las ondulaciones del terreno que ya viene con una geometría bien fluida. De allí tomamos estas líneas para poder “fluir” por las cubiertas de la casa y hasta para ubicar gradas interiores y exteriores para proyectar sus películas.
Estas dos piezas de concreto separadas para que los arboles existentes sigan permaneciendo en su lugar y la casa si vincule con el bosque desde todos los ángulos.
Por ultimo, un eje que marca el acceso y la circulación principal bien liviano en acero corten pasa desapercibido en el bosque por fuera y une la casa por dentro.